Things that are overdue

Been meaning to cover my old tattoo for ages. Lots of reasons. That's almost done, barring a touch-up when it's all healed. I am very happy.


Priorities

Last week I was supposed to go and see Death Grips in London. I love Death Grips and I missed them a load of times. This time I got tickets and was super excited. Then I was a bit less excited. Then I couldn't really be bothered to go to London after work to get sweaty.

Fortunately, a better offer came up anyway, and I went go-karting with the folks from work. We had a great time doing an hour relay endurance at Teamsport in Lancing, and I'm glad I didn't go to Death Grips.

We came second overall and got medals and I haven't taken mine off and I won't you can't make me.

Charlotte took this photo. I'm finding that I like photos of myself a lot more since I shaved my head.


Selfie

This was a mission to set up. I hate photos of myself but I'm really trying to be less bothered by my opinion of my face. It's not working all that well.

I'm on a social-media-is-poison trip at the moment. I feel like its net contribution to humanity is negative, even though I've met some of my favourite people through it. I love the validation I get from posting something that gets a lot of attention, but I hate how that isn't a measure of its actual quality. So why bother? When it either feels like I'm shouting into the void, or a fluke of some schmuck's algorithm, I might as well just write here, where I know no-one reads.

But at least it's mine.


VR

Max took this photo

I saw VR as another fad, like 3D TVs, massive megapixel counts on consumer cameras and fixed gear freestyle. This is one of those occasions where I formed an opinion with too little basis and, as usual, that was a mistake.

I was fortunate enough to get to spend some time with REZ Infinite on PSVR and I loved every second of it.

My first experience with the current generation of VR was the Oculus Rift dev kit 2. It was low resolution, heavy, uncomfortable, made from low quality plastic, and had basically no support when I tried it. The lack of support isn't really a failing of Oculus, but the rest is and it massively put me off. Everyone sung the praises of Oculus, and it made me think this was where the bar was set.

Having tried the PSVR, the horrible taste the Oculus left in my mouth is gone. The headset is light and comfortable, and the screen resolution is great. Text appears sharp and clear, and because I was able to get a good seal on the headset, I got impressive depth in-game.

The thing that struck me most was you lose all notion of the passing of time. I had to really focus on this in order to not hog the whole thing (there was a queue behind me). I realise this is the objective, but it felt incredibly real. Much more than I anticipated. I looked down at one point and something hit me in the chest and I flinched. It was incredibly immersive. That coupled with a good pair of headphones and I was just somewhere else.

Now that I've tried a good implementation of VR (although some people are adamant that you'll need the full room experience, which PSVR doesn't currently offer; I disagree), I am convinced that this is going to be huge for gaming, and even computing as a whole. If Red Dead Redemption 2 or Gravity Rush 2 support it, I can see myself spending worrying amounts of time with it. If an MMO adopts it (or worse: Second Life - hello OASIS), it'll ruin many lives. I can absolutely see it working for things like meetings and conference calls, too.

So there we are. Baseless skeptic to slavish convert in less than fifteen minutes. I just need to try and figure out how to sneak the purchase of a PS4 Pro, camera and PSVR past Charlotte.


Timothy Winchester drew me

I cannot draw, but Timothy Winchester can! I love this illustration - I'm going to use it for everything.